
Creator world · São Paulo, Brazil
Theo Andrade
“Directors don't buy prompts. They buy the third revision delivered on time.”
Selected music
Red Dust (Title Theme)
72 BPM · D min · 2:09Theo Andrade · Score
Satellite Grief
66 BPM · B min · 3:16Theo Andrade · Neo-classical
Favela Dawn
82 BPM · E phry · 3:45Theo Andrade · Hybrid score
The process
Theo scores indie games and documentary film. He uses Suno for rapid cue sketching in pitch phases, then rebuilds winning cues with orchestral libraries and live strings. His Release Autopsy on a shipped game soundtrack is the most complete public account of AI-assisted scoring under real production deadlines.
- 01
Sketch twenty cues in a day
Pitch phases reward speed. Suno drafts let him test dramatic shapes before committing.
- 02
Rebuild what wins
Winning sketches are re-orchestrated with libraries and players. The draft is a storyboard.
- 03
Deliver with provenance
Every cue sheet marks what was generated, what was rebuilt, and what is live.